All you 90’s kids will remember Hero Quest, that legendary board game which pitted barbarians against goblins, where victory meant rolling the dice to the highest number.....well this review aren’t about that. It’s about a game suspiciously similar. Even the name screams plagiarism, Warhammer Quest, developed by Rodeo Games, is a top down strategy game based on the board game of the same name, see! Told you it was similar.
The PC version of Warhammer Quest is a port from tablet devices where this game is right at home, but is the PC version any better?
The campaign is nothing more than a series of top down, board game-esque battles separated by the odd cut scene and map screen to make Warhammer quest feel somewhat deep, but it fails. The Hero Quest...ahem!....Warhammer Quest oh so familiar set up of Wizard, Elf, Dwarf and Warrior stars in their very own save the land whilst looting storyline that is hardly gripping but it does give you some incentive to have scrap after scrap.
You start off as one of your band of merry men as you are taken through a basic tutorial showing you how to move, attack etc. before going looking for each of your allies steadily getting shown the basics of spell casting and ranged combat. It’s easy to pick up but one false move can mean failure which is in itself frustrating. It becomes one big puzzle of what to use and when to use it then hoping to god the baddies are mind numbingly dumb. As good as the gameplay seems at first, soon falls belly up when repetition sets in.
Experience farming becomes commonplace. Executing the finishing blow on an enemy rewards that character with a slice of XP which is used to level up which in turn gives you some lovely new abilities. Problem is, I soon became more focussed on balancing my team out to make them all as strong as each other rather than just ploughing through each of the missions. It becomes hard work if you adopt my way of working but if you’re a said “plougher” (stop it!) its more bearable.
The top down viewpoint is another annoyance. While the environments and attention to detail is quite good, the top down view means that we miss out on some intricate details that could make Warhammer Quest remotely better. Animation is blocky and robot-like. Turn after turn you will watch your guys and the bad ‘uns march to their destinations and take a swing. There is no cool front flip drop kick animation or superman punch, just forward march! Spells are nice to watch though.
Warhammer Quest is purely single player which is strange considering the potential of four players which would have been a no-brainer. Or even an online multiplayer cooperative mode! Maybe that’s pushing it. Priced at £19.99, you got to make a choice. Try to remember your childhood, playing board games with your friends or go for a deep and enriching strategy game. Well with Warhammer Quest you get neither. It’s good for a wee while though.
Good for a while and in short spurts
Repetitiveness soon sets in
Robotic animations make things unexciting
Fight after fight after fight
Story? What story?
Warhammer Quest is purely for those who idolised playing those Games Workshop board games back in the day. Whilst great for a tablet title, paying £19.99 for a single player top down only repetitive game is like getting a mortgage out on a Mini Metro, you just wouldn’t.